// This file is part of libigl, a simple c++ geometry processing library.
// 
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
// 
// This Source Code Form is subject to the terms of the Mozilla Public License 
// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_EDGE_LENGTHS_H
#define IGL_EDGE_LENGTHS_H
#include "igl_inline.h"

#include <Eigen/Dense>

namespace igl
{
  // Constructs a list of lengths of edges opposite each index in a face
  // (triangle/tet) list
  //
  // Templates:
  //   DerivedV derived from vertex positions matrix type: i.e. MatrixXd
  //   DerivedF derived from face indices matrix type: i.e. MatrixXi
  //   DerivedL derived from edge lengths matrix type: i.e. MatrixXd
  // Inputs:
  //   V  eigen matrix #V by 3
  //   F  #F by 3 list of mesh faces (must be triangles)
  //    or
  //   T  #T by 4 list of mesh elements (must be tets)
  // Outputs:
  //   L  #F by {3|6} list of edge lengths 
  //     for triangles, columns correspond to edges [1,2],[2,0],[0,1]
  //     for tets, columns correspond to edges
  //     [1,2],[2,0],[0,1],[3,0],[3,1],[3,2]
  //
  template <typename DerivedV, typename DerivedF, typename DerivedL>
  IGL_INLINE void edge_lengths(
    const Eigen::PlainObjectBase<DerivedV>& V,
    const Eigen::PlainObjectBase<DerivedF>& F,
    Eigen::PlainObjectBase<DerivedL>& L);
}

#ifndef IGL_STATIC_LIBRARY
#  include "edge_lengths.cpp"
#endif

#endif

